Official Bios

HELLDORADO TEAM BIO: A Colombian-based game development team known for naming itself after a mod they never developed. Other than that they are notable for developing rubik cubes and galaga clones in weird, obsolete 16-bit assembly languages.

Elioncho:

Elioncho has been surrounded by video games his whole life – starting with the ancient Nintendo 8-bit system up to the popular PS2. During this time, he excelled at Mario-type games, including Mario kart, Mario tennis, and the infamous Doctor Mario. After getting bored pursuing a career in medicine, elioncho decided to join the ranks of computer nerds by majoring in computer engineering. During his career in Uninorte, he gathered tremendous game development experience by participating in the Uninorte mod total conversion -> A Uninorte 3d level based on the aging Unreal technology. He was credited with the idea and the design, but the project died a quick death. Other than this, oncho brings significant programming experience to the table with the development of “oncho’s rubik cube”-> a semi-3d rubik cube applet written in java and posted at a local angelfire site. He is currently trying to learn Java 3d to upgrade his rubik cube technology, as well as beating the cube in 11 seconds.

Contact info: elioncho@gmail.com

TioGus:

TioGus is perhaps the most frustrated mod developer in the entire planet. Unlike most game/mod developers, TioGus was heavily deprived of video games during his childhood -> having only a Sega Genesis during his teens, together with a series of unknown sega titles – including “Alien Storm”, “Bio Hazard Battle” and “Terminator 2″. The latter having a bug so severe that made the second level impassable. His last video game console was a N64, where he enjoyed below average games like DOOM64 and Beetle Adventure Racing. During college, TioGus became fond of games programming, and spent countless hours learning the obsolete technologies of DirectDraw and OpenGL, and, after failing to impress the 3d gaming world, he turned to Half Life mod development. This led him to develop a stream of never-released Half Life mods. The most controversial being “Day Of Deceit”, a mod which never saw the light of day – the mod started one friday afternoon, the next day the project was closed. He hopes that one day the script for Helldorado is finished and that the code for the Condor is bug-free.

Contact info: eddieshead@gmail.com

Johnatan ‘condorito’ Torres:

Condorito has yet to provide his corporate Bio. He will be punished for his insolence.

STATUS: FIRED
LOCATION: UNKNOWN

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