May 29 2005

Condor Wars: The Official Helldorado Prequel
Official Release!

by elioncho

Finally it’s here for your enjoyment. Let us know what you think, LET THE WAR BEGIN!


Apr 28 2005

Condor Wars: The Official Helldorado Prequel

by elioncho

Work has began on a new proyect meant to be our real first attempt to get things right. Right now Condor Wars is right up with our level of programming, so we hope to publish the final product real soon.

Condor Wars Team is:
Elias : Lead Programming, Technical Director, Game Design
Christian: Subroutine implementations, additional programming
Jonathan: Taking out the garbage


Dec 15 2004

Half Life 2: JAILBREAK -> Project Closed

by elioncho

It has been more than a month since this modification started, and the development team has come a far way in learning new skills and putting their potential to academic use by developing this free online voluntary project known as JAILBREAK. Back then, we were an eager team anxious to create a modification. However, as time has moved on, many of our developers have progressed into a more demanding routine with college and jobs. Since a majority of our development team is now busy with such activities, the JAILBREAK project is being closed down so that we may concentrate on that which is more important for prospective students of the games development industry such as ourselves. It has been a wonderful ride, and we have learnt many things along the way, but it is time for us to focus our energies elsewhere. It has been an absolute pleasure working on this project, and the entire development team shares the same sentiment. I would like to thank the hundreds of people who have supported this project and stuck with us from start till end. Although probably anonymously, I am sure we will meet again in the games industry somewhere and somehow. Sincere regards,

“TioGus” – Gustavo Restrepo


Dec 14 2004

In Need of Help!

by elioncho

We are requesting help from all of you out there. We have encountered the following:
1000 exceptions at CCondor::Render( )
Any conributions will be highly credited.